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PlayMonster® Drone HomeTM Sweepstakes

Official Rules:

 

“PlayMonster® Drone HomeTM Sweepstakes”

Official Rules and Regulations – PROPOSED FINAL

NO PURCHASE OR PAYMENT IS NECESSARY TO ENTER OR WIN. A PURCHASE OR PAYMENT DOES NOT INCREASE YOUR CHANCE OF WINNING. INTERNET CONNECTION IS REQUIRED TO ENTER. VOID WHERE PROHIBITED OR RESTRICTED BY LAW.

 

  1. Sweepstakes Description: THE “PLAYMONSTER® DRONE HOMETM SWEEPSTAKES” (THE “SWEEPSTAKES”) IS GOVERNED BY THESE OFFICIAL RULES AND PROMOTES THE “DRONE HOME” GAME (THE “GAME”).

 

  1. Eligibility: The Sweepstakes is only open to legal residents of the fifty (50) United States of America and the District of Columbia, sixteen (16) years of age or older at the time of entry (the “Entrant”). An individual under the age of majority in his/her jurisdiction of legal residence, which is generally eighteen (18) years of age (a “Minor”) should have his or her parent’s or legal guardian’s permission before participating in the Sweepstakes. In all cases, where a Minor is an Entrant or Prize winner, Entrant/Prize winner/You/Your refers to such Minor and the Minor’s parent or legal guardian acting on his/her behalf.

Employees of PlayMonster and their affiliates, subsidiaries, advertising and promotion agencies, influencer partners, and suppliers, (collectively, the “Sweepstakes Entities”), and immediate family members and/or those living in the same household of such individuals are not eligible to participate in the Sweepstakes. The Sweepstakes is subject to all applicable federal, state, and local laws and regulations.

  1. Agreement to Rules: By participating in the Sweepstakes, the Entrant or “You” agree to be fully and unconditionally bound by these Official Rules and You represent and warrant that You meet the eligibility requirements. In addition, You agree to accept the decisions of Sponsor as final and binding as it relates to the Sweepstakes in all respects. By holding an account with Instagram, You are bound by its terms and conditions. Sponsor is responsible for the collection, submission, or processing of Entries and the overall administration of the Sweepstakes. Entrants should look solely to Sponsor with any questions, comments or problems related to the Sweepstakes. Sponsor may be reached by messages to its official Instagram page: Instagram.com/PlayMonsterFun.
  2. Sweepstakes Period: The Sweepstakes starts at 12:00:00 AM (Pacific Time) PST on Aug 17, 2020 and ends at 11:59:59 PM PST on Aug 21, 2020 the (“Sweepstakes Period”).
  3. How to Enter: During the Sweepstakes Period, eligible Entrants can enter the Sweepstakes online-only by accessing the Sweepstakes post at ThatYoutub3Fam’s Instagram Page at www.instagram.com/ThatYouTubeFam (the “Sweepstakes Post”). Entrant must post a comment to the Sweepstakes Post that says, “I want to play Drone Home with” and tag 3 friends along with adding the hashtag #DroneHomeChallenge.

 

If participating via mobile device, You understand and agree that wireless Internet access and other charges may apply. You are advised to review your wireless carrier’s rate plan BEFORE participating in the Sweepstakes via mobile device. Wireless Internet access is not available in all areas and not all mobile devices allow for wireless Internet access or are compatible with the Instagram Social Platform app.

 

By successfully completing the foregoing, and subject to the limitations detailed herein, you will receive one (1) Entry into the Sweepstakes. Automated or robotic entries submitted by individuals or organizations will be disqualified. Internet entry must be made by the Entrant. Sponsor may remove and disqualify any Entries it deems in its sole and absolute discretion to contain obscene, profane, or questionable material or content.  Final eligibility for the award of any Prize is subject to eligibility verification as set forth below. Sponsor’s database clock will be the official timekeeper for this Sweepstakes. You are advised to secure the consent of the friends prior to tagging them in your Entry. Limit: There is a limit of one Entry per Entrant to the Sweepstakes during the Sweepstakes Period.

  1. Prizes: Three (3) Grand Prize winner(s) will each receive a copy of the Game (ARV $21.99 USD). No cash or other Prize substitution shall be permitted except at Sponsor’s sole discretion. The Prize is non-transferable. Sponsor reserves the right in its sole and absolute discretion to award a substitute prize of equal or greater value if a Prize described in these Official Rules is unavailable or cannot be awarded, in whole or in part, for any reason. The ARV of the Prize represents Sponsor’s good faith determination. That determination is final and binding and cannot be appealed. If the actual value of the Prize turns out to be less than the stated ARV, the difference will not be awarded in cash. Sponsor makes no representation or warranty concerning the appearance, safety or performance of any Prize awarded. Restrictions, conditions, and limitations may apply. Sponsor will not replace any lost or stolen Prize items. Unclaimed Prizes may not be awarded. This Sweepstakes is open to legal residents of the United States of America and Prizes will only be awarded and/or delivered to addresses within said locations. Any and all Prize-related expenses, including without limitation any and all federal, state, and/or local taxes, shall be the sole responsibility of Prize winner. The Total ARV of all Grand Prizes is $65.97 USD.
  2. Odds: The odds of winning will vary and depend on the number of eligible Entries received.
  3. Winner Selection and Notification: At the completion of the Sweepstakes Period, on or about August 24, 2020, Sponsor will select three (3) potential winners in a random drawing from among all eligible Entries received during the Sweepstakes Period. In the event a potential Prize winner is under the age of majority in his or her jurisdiction of residence, the Prize will be awarded in the name of the Entrant’s parent or legal guardian. For avoidance of doubt, Prize will only be awarded to the Entrant or Entrant’s parent or legal guardian and friends tagged in the Entry will not receive a Prize. Winner is subject to verification, including verification of age. Sponsor’s decisions are final and binding in all respects. The potential Prize winners will be notified on or about August 24, 2020 via direct message on Instagram from @PlayMonsterFun. Sponsor shall have no liability for potential winner’s failure to receive notification for any reason, including spam, junk e-mail or security settings, or any other technical difficulty, or incorrect or otherwise non-functioning contact information or failure to adequately monitor Instagram. If a potential winner cannot be contacted, is ineligible, fails to claim the prize by 11:59 PM PST on August 28, 2020, the Prize may be forfeited and an alternate potential winner may be selected from remaining eligible Entries. Receipt by winner of the Prize offered in this Sweepstakes is conditioned upon acceptance of these Official Rules and upon compliance with any and all federal, state, and local laws and regulations. ANY VIOLATION OF THESE OFFICIAL RULES BY WINNER (AT SPONSOR’S SOLE DISCRETION) WILL RESULT IN WINNER’S DISQUALIFICATION AND FORFEITURE OF PRIZE.
  4. Publicity: By participating in the Sweepstakes, Entrants automatically confer on Sponsor an irrevocable, non-exclusive, perpetual, royalty-free worldwide, fully paid-up, assignable license to use his or her name, photograph, likeness, statements, biographical information, city and state address for advertising, publicity and promotional purposes in all media, including, without limitation, in perpetuity, without further notice, approval, attribution, or any compensation (except to the extent prohibited by law) and agree to execute specific consent to such use upon request.
  5. Terms & Conditions: Sponsor reserves the right, in its sole discretion, to cancel, terminate, modify or suspend the Sweepstakes should virus, bug, non-authorized human intervention, fraud, or other cause beyond Sponsor control corrupt or affect the administration, security, fairness, or proper conduct of the Sweepstakes. In such case, Sponsor may select the potential winner from all eligible Entries received prior to and/or after (if appropriate) the action taken by Sponsor. Sponsor reserves the right, in its sole discretion, to disqualify any individual who tampers or attempts to tamper with the entry process or the operation of the Sweepstakes or violates these Official Rules. Any attempt by an entrant to deliberately damage any website or undermine the legitimate operation of the Sweepstakes may be a violation of criminal and civil laws. Should such attempt be made, Sponsor reserves the right to seek damages to the fullest extent permitted by law.
  6. Limitation of Liability: You acknowledge that comments that You disagree with or are unhappy about may be published or otherwise become associated with any Entry that You submit. By submitting an Entry, You waive any privacy expectations that You might have with respect to the Entry or any personal information provided. By entering, You agree to release and hold harmless Sponsor, the Sweepstakes Entities, Instagram and any and all Internet server(s) and access provider(s) and their subsidiaries, affiliates, advertising and promotion agencies, partners, representatives, agents, successors, assigns, employees, officers, and directors, (collectively the “Released Parties”) from any liability, illness, injury, death, loss, litigation, claim, or damage that may occur, directly or indirectly, whether caused by negligence or not, from: (i) such entrant’s participation in the Sweepstakes and/or his/her acceptance, possession, use, or misuse of any prize or any portion thereof; (ii) technical failures of any kind, including but not limited to the malfunction of any computer, cable, network, hardware, or software, or other mechanical equipment; (iii) the unavailability or inaccessibility of any transmissions, telephone, or Internet service; (iv) unauthorized human intervention in any part of the entry process or the Sweepstakes; (v) electronic or human error in the administration of the Sweepstakes or the processing of Entries. Proof of attempting to submit an Entry is not considered proof of delivery or receipt. Entries will not be acknowledged or returned and become the sole and exclusive property of Sponsor.
  7. Disputes: THIS SWEEPSTAKES IS GOVERNED BY THE LAWS OF THE STATE OF WISCONSIN WITHOUT RESPECT TO CONFLICT OF LAW DOCTRINES. As a condition of participating in this Sweepstakes, You agree (and agree to confirm in writing) that any and all disputes that cannot be resolved between the parties, and causes of action arising out of or connected with this Sweepstakes, shall be resolved individually, without resort to any form of class action, exclusively before a court located in Rock County, Wisconsin having jurisdiction. Further, in any such dispute, under no circumstances shall You be permitted to obtain awards for, and You hereby waive all rights to, punitive, incidental, or consequential damages, including reasonable attorney’s fees, other than Your actual out-of-pocket expenses (i.e. costs associated with entering this Sweepstakes). You further waive all rights to injunctive relief and have damages multiplied or increased. Some jurisdictions do not allow the limitations or exclusion of liability, so the above may not apply to You.
  8. Miscellaneous: If any provision of the Official Rules or the application of any such provision to any person or circumstance shall be declared to be invalid, unenforceable or void by a court of competent jurisdiction, such decision shall not have the effect of invalidating or voiding the remainder of the Official Rules, it being the intent and agreement of the parties that the Official Rules shall be deemed amended by modifying such provision to the extent necessary to render it valid, legal and enforceable while preserving its intent or, if such modification is not possible, by substituting therefore another provision that is valid, legal and enforceable so as to give effect to Sponsor’s intent. Sponsor’s failure to enforce any term of these Official Rules will not constitute a waiver of that provision. Entrants agree to waive any rights to claim ambiguity of these Official Rules. In the event there is a discrepancy or inconsistency between disclosures or other statements contained in any Sweepstakes-related materials, privacy policy or terms of use, and/or the terms and conditions of the Official Rules, the Official Rules shall prevail, and the discrepancy will be resolved in Sponsor’s sole and absolute discretion.
  9. Sponsor/Social Platform Disclaimer: The Sweepstakes is sponsored by PlayMonster LLC, 1400 E. Inman Parkway, Beloit, WI 53511 and is in no way sponsored, endorsed, administered by, or associated with Instagram. You understand that You are providing your information to the Sponsor (with use subject to the privacy policy found at: https://www.playmonster.com/privacy-policy/) and not to Instagram. By participating via Instagram You are also subject to Instagram’s data policy and terms of use which may be found at https://help.instagram.com/519522125107875.

 

© PlayMonster LLC. All Rights Reserved.

 

//END OFFICIAL RULES//

 

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PlayMonster CEO Bob Wann Announced as a Nominee for the Toy Industry Hall of Fame

Bob Headshot Current E1596466322744

Beloit, WI (August 3, 2020) – Announced today by the Toy Industry Association, PlayMonster CEO and Chief PlayMonster Bob Wann has been named a nominee for induction into the prestigious Toy Industry Hall of Fame as part of its 2021 awards program.

Since 1984, the Toy Industry Hall of Fame has recognized esteemed leaders who have made a mark on the toy industry through outstanding contributions and service to the industry, and by fostering a love of play in the hearts of children of all ages. Bob Wann is such a leader, making an indelible mark on the toy industry with over 40 years in service to innovation and the power of play. His passion and support have inspired others to champion play, and reach for greatness in their careers, for their companies, and for the industry.

A brilliant salesman, marketer and product innovator, Wann has led and overseen the growth and global expansion of some of the best-known brands in the industry, including Nerf, Care Bears, Mr. Potato Head, Monopoly, Scrabble, Trivial Pursuit, Pictionary, Clue and Spirograph. Wann has a tenured career with companies including Hasbro, Playskool, Milton Bradley/Parker Brothers, American Greetings and Fisher-Price. More recently, Wann has led the expansion of Patch Products from a small games company to the award-winning, multi-category PlayMonster business, which he continues to grow exponentially in the US and internationally.

In addition to his leadership and service to the industry through all of his company achievements, Wann has worked tirelessly for the advancement of the toy industry and the power of play with more than 10 years of service on the Toy Association Board of Directors, serving eight years on the Executive committee as Chairman, Vice Chairman, Secretary and Treasurer, and seven years as Chairman and host of Playcon. Additionally, Wann has made an incredible contribution elevating charitable work within the toy industry, through work both on the Toy Industry Foundation and in community support initiatives led by his companies.

“To me, there is no more important calling than to champion the power of play for children everywhere, and to challenge myself and our industry as a whole to continue to innovate and bring smiles to young faces,” says Wann. “I am humbled and truly honored by this nomination, and above all thankful to do what I love, and share that with others.”

 

About PlayMonster

 

PlayMonster, a leading international toy and game company, believes in the power of play to make a positive difference in people’s lives, and strives to keep play alive for all ages by delivering great play value through designing, manufacturing and marketing innovative and fun toys, games and activities. PlayMonster’s diversified portfolio includes popular brands and products such as “TOTY Game of the Year” Yeti in My Spaghetti®, plus The Game of THINGS…®, 5 Second Rule®, Relative Insanity®, Farkle, SET®, Five Crowns®,  Spirograph®, Colorforms, My Fairy Garden®, Face Paintoos™, Fashion Plates®, Y’Art®, Latchkits®, and Snap Ships™.

# # #

 

For More Information, Please Contact:                                        

Lisa Wuennemann
PlayMonster LLC
Lisaw@playmonster.com

Melissa Mariani, ChizComm
(on behalf of PlayMonster), mmariani@chizcomm.com

 

To learn more about PlayMonster, visit playmonster.com

To learn more about the Toy Industry Hall of Fame, visit toyassociation.org.

 

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Official Rules:

 

“PlayMonster® Snap ShipsTM Sweepstakes”

Official Rules and Regulations

NO PURCHASE OR PAYMENT IS NECESSARY TO ENTER OR WIN. A PURCHASE OR PAYMENT DOES NOT INCREASE YOUR CHANCE OF WINNING. INTERNET CONNECTION IS REQUIRED TO ENTER. VOID WHERE PROHIBITED OR RESTRICTED BY LAW.

 

  1. Sweepstakes Description: THE “PLAYMONSTER® SNAP SHIPSTM SWEEPSTAKES” (THE “SWEEPSTAKES”) IS GOVERNED BY THESE OFFICIAL RULES AND PROMOTES THE SNAP SHIPSTM TOY LINE (THE “TOYS”).

 

  1. Eligibility: The Sweepstakes is only open to legal residents of the fifty (50) United States of America and the District of Columbia, thirteen (13) years of age or older at the time of entry (the “Entrant”). An individual under the age of majority in his/her jurisdiction of legal residence, which is generally eighteen (18) years of age (a “Minor”) should have his or her parent’s or legal guardian’s permission before participating in the Sweepstakes. In all cases, where a Minor is an Entrant or Prize winner, Entrant/Prize winner/You/Your refers to such Minor and the Minor’s parent or legal guardian acting on his/her behalf.

Employees of PlayMonster (“Sponsor”), Snap Ships LLC, and their affiliates, subsidiaries, advertising and promotion agencies, and suppliers, (collectively, the “Sweepstakes Entities”), and immediate family members and/or those living in the same household of such individuals are not eligible to participate in the Sweepstakes. The Sweepstakes is subject to all applicable federal, state, and local laws and regulations.

  1. Agreement to Rules: By participating in the Sweepstakes, the Entrant or “You” agree to be fully and unconditionally bound by these Official Rules and You represent and warrant that You meet the eligibility requirements. In addition, You agree to accept the decisions of Sponsor as final and binding as it relates to the Sweepstakes in all respects. By holding an account with Facebook and/or Instagram, You are bound by the terms and conditions associated with each respective platform. Sponsor is responsible for the collection, submission, or processing of Entries and the overall administration of the Sweepstakes. Entrants should look solely to Sponsor with any questions, comments or problems related to the Sweepstakes. Sponsor may be reached by messages to its official Facebook page: Facebook.com/PlayMonsterFun or its official Instagram page: Instagram.com/PlayMonsterFun.
  2. Sweepstakes Period: The Sweepstakes starts at 12:00:00 AM (Pacific Time) PST on July 22, 2020 and ends at 11:59:59 PM PST on August 8, 2020 the (“Sweepstakes Period”).
  3. How to Enter: During the Sweepstakes Period, eligible Entrants can enter the Sweepstakes online-only by:
  4. a) Posting an image of your Snap Ships design (either photo of Your actual Snap Ships product configured in Your most creative way or a hand drawn picture of Your original Snap Ships design, either being the “Design”) on Your Instagram, and/or Facebook social platform(s), (the “Social Platforms”), accompanied by caption “This is how I #BuildToBattle” and the tag @SnapShips by August 8, 2020 at 11:59:59 PM PST with Your social handle; and
  5. b) Following @SnapShips on the Social Platform to which you posted (Instagram.com/SnapShips and/or Facebook.com/SnapShips) if You are not already following.

 

If participating via mobile device, You understand and agree that wireless Internet access and other charges may apply. You are advised to review your wireless carrier’s rate plan BEFORE participating in the Sweepstakes via mobile device. Wireless Internet access is not available in all areas and not all mobile devices allow for wireless Internet access or are compatible with the Instagram and/or Facebook Social Platform app(s).

 

By entering this Sweepstakes, You represent and warrant that your Entry with Design is an original work of authorship and does not violate any third party’s proprietary or intellectual property rights. If your Entry or Design infringes upon the intellectual property right of another, You will be disqualified at the sole discretion of Sponsor. If the content of your Entry or Design is claimed to constitute infringement of any proprietary or intellectual proprietary rights of any third party, You shall, at your sole expense, defend or settle against such claims. You shall indemnify, defend, and hold harmless Sponsor from and against any suit, proceeding, claims, liability, loss, damage, costs or expense, which Sponsor may incur, suffer, or be required to pay arising out of such infringement or suspected infringement of any third party’s right.

 

You grant to Sponsor and its designees the non-exclusive, irrevocable, perpetual, worldwide, royalty-free, transferable, sublicensable right and license to use, exhibit, reproduce and/or otherwise exploit the Entry and Design, including display on Sponsor’s social media, website or app, without further notice or any compensation to you. You further waive any “Droit Moral,” “Moral Rights of Authors” or similar natural rights of ownership you may have in the Entry and Design and agree, upon the request of Sponsor and without compensation of any kind, to execute any additional documents so as to effect, record or perfect the grant of rights contemplated by this section.

 

You further understand and agree that  (a) Sponsor has wide access to ideas, stories and other literary/artistic materials submitted to it from outside sources or being developed by its own employees and that such ideas/stories/literary/artistic materials/configurations and product designs may be competitive with, similar to, or even identical to the submitted Design or Entry and that Sponsor shall have no liability to you or any third party in conjunction therewith; and (b) Sponsor does not have any duty of confidentiality or other fiduciary duty to you relative to your Design or Entry.

 

By successfully completing the foregoing, and subject to the limitations detailed herein, you will receive one (1) Entry into the Sweepstakes for each Social Platform on which you posted the Design. Automated or robotic entries submitted by individuals or organizations will be disqualified. Internet entry must be made by the Entrant. Sponsor may remove and disqualify any Entries it deems in its sole and absolute discretion to contain obscene, profane, or questionable material or content.  Final eligibility for the award of any Prize is subject to eligibility verification as set forth below. Sponsor’s database clock will be the official timekeeper for this Sweepstakes. Limit: Each Entrant may enter up to twenty (20) Designs during the Promotion Period. Each Design may be entered only one (1) time on each Social Platform.

  1. Prizes: Two (2) Grand Prize winner(s) will receive the entire “fleet” of Snap Ships (ARV $179.90 USD) consisting of one (1) each of the following:
    • Snap Ships™ Lance SV-51
    • Snap Ships™ Locust K.L.A.W. Stealth Craft
    • Snap Ships™ Sawfly K.L.A.W. Minelayer
    • Snap Ships™ Scythe AV-19 Tank
    • Snap Ships™ Sabre X-23 Interceptor
    • Snap Ships™ Scarab K.L.A.W. Interceptor
    • Snap Ships™ Scorpion K.L.A.W. Troop Dropper
    • Snap Ships™ Battle Set: Wasp K.L.A.W. Heavy Fighter and Falx SC-41 Escort
    • Snap Ships™ Gladius AC-75 Drop Ship
    • Snap Ships™ Trident ST-33 Gunship (Target Exclusive)

No cash or other Prize substitution shall be permitted except at Sponsor’s sole discretion. The Prize is non-transferable. Sponsor reserves the right in its sole and absolute discretion to award a substitute prize of equal or greater value if a Prize described in these Official Rules is unavailable or cannot be awarded, in whole or in part, for any reason.  The ARV of the Prize represents Sponsor’s good faith determination. That determination is final and binding and cannot be appealed. If the actual value of the Prize turns out to be less than the stated ARV, the difference will not be awarded in cash. Sponsor makes no representation or warranty concerning the appearance, safety or performance of any Prize awarded. Restrictions, conditions, and limitations may apply. Sponsor will not replace any lost or stolen Prize items. Unclaimed Prizes may not be awarded.  This Sweepstakes is open to legal residents of the United States of America and Prizes will only be awarded and/or delivered to addresses within said locations. Any and all Prize-related expenses, including without limitation any and all federal, state, and/or local taxes, shall be the sole responsibility of Prize winner.

  1. Odds: The odds of winning will vary and depend on the number of eligible Entries received on each Social Platform.
  2. Winner Selection and Notification: At the completion of the Sweepstakes Period, on or about August 10, 2020, Sponsor will select one (1) potential Grand Prize winner in a random drawing from among all eligible Entries received on each Social Platform during the Sweepstakes Period, for a total of two (2) potential Grand Prize winners (One (1) from Facebook Entries and One (1) from Instagram Entries). In the event a potential Grand Prize winner is under the age of majority in his or her jurisdiction of residence, the Grand Prize will be awarded in the name of the Entrant’s parent or legal guardian. Winner is subject to verification, including verification of age. Sponsor’s decisions are final and binding in all respects. The potential Grand Prize winners will be notified on or about August 10, 2020 via Snap Ships’ Instagram and Facebook page, respectively. Sponsor shall have no liability for potential winner’s failure to receive notification for any reason, including spam, junk e-mail or security settings, or any other technical difficulty, or incorrect or otherwise non-functioning contact information or failure to adequately monitor any Social Platform. If a potential winner cannot be contacted, is ineligible, fails to claim the prize by 11:59 PM PST on August 17, 2020 or fails to timely return a completed and executed declaration of eligibility, release of liability and publicity release where permitted by law, the Grand Prize may be forfeited and an alternate potential winner may be selected from remaining eligible entries on the applicable Social Platform. Receipt by winner of the Prize offered in this Sweepstakes is conditioned upon acceptance of these Official Rules and upon compliance with any and all federal, state, and local laws and regulations. ANY VIOLATION OF THESE OFFICIAL RULES BY WINNER (AT SPONSOR’S SOLE DISCRETION) WILL RESULT IN WINNER’S DISQUALIFICATION AND FORFEITURE OF PRIZE.
  3. Publicity: By participating in the Sweepstakes, Entrants automatically confer on Sponsor an irrevocable, non-exclusive, perpetual, royalty-free worldwide, fully paid-up, assignable license to use his or her name, photograph, likeness, statements, biographical information, city and state address, and to use, reproduce, display, modify and create derivative works of all or any portion of the Design/Entry for advertising, publicity and promotional purposes in all media, including, without limitation, within the Snap Ships app and on playmonster.com in perpetuity, without further notice, approval, attribution, or any compensation (except to the extent prohibited by law) and agree to execute specific consent to such use upon request.
  4. Terms & Conditions: Sponsor reserves the right, in its sole discretion, to cancel, terminate, modify or suspend the Sweepstakes should virus, bug, non-authorized human intervention, fraud, or other cause beyond Sponsor control corrupt or affect the administration, security, fairness, or proper conduct of the Sweepstakes. In such case, Sponsor may select the potential winner from all eligible Entries received prior to and/or after (if appropriate) the action taken by Sponsor. Sponsor reserves the right, in its sole discretion, to disqualify any individual who tampers or attempts to tamper with the entry process or the operation of the Sweepstakes or violates these Official Rules. Any attempt by an entrant to deliberately damage any website or undermine the legitimate operation of the Sweepstakes may be a violation of criminal and civil laws. Should such attempt be made, Sponsor reserves the right to seek damages to the fullest extent permitted by law.
  5. Limitation of Liability: You acknowledge that comments that You disagree with or are unhappy about may be published or otherwise become associated with any Entry that You submit. By submitting an Entry, You waive any privacy expectations that You might have with respect to the Entry or any personal information provided. By entering, You agree to release and hold harmless Sponsor, the Sweepstakes Entities, the Social Platforms and any and all Internet server(s) and access provider(s) and their subsidiaries, affiliates, advertising and promotion agencies, partners, representatives, agents, successors, assigns, employees, officers, and directors, (collectively the “Released Parties”) from any liability, illness, injury, death, loss, litigation, claim, or damage that may occur, directly or indirectly, whether caused by negligence or not, from: (i) such entrant’s participation in the Sweepstakes and/or his/her acceptance, possession, use, or misuse of any prize or any portion thereof; (ii) technical failures of any kind, including but not limited to the malfunction of any computer, cable, network, hardware, or software, or other mechanical equipment; (iii) the unavailability or inaccessibility of any transmissions, telephone, or Internet service; (iv) unauthorized human intervention in any part of the entry process or the Sweepstakes; (v) electronic or human error in the administration of the Sweepstakes or the processing of Entries. Proof of attempting to submit an Entry is not considered proof of delivery or receipt. Entries will not be acknowledged or returned and become the sole and exclusive property of Sponsor.
  6. Disputes: THIS SWEEPSTAKES IS GOVERNED BY THE LAWS OF THE STATE OF WISCONSIN WITHOUT RESPECT TO CONFLICT OF LAW DOCTRINES. As a condition of participating in this Sweepstakes, You agree (and agree to confirm in writing) that any and all disputes that cannot be resolved between the parties, and causes of action arising out of or connected with this Sweepstakes, shall be resolved individually, without resort to any form of class action, exclusively before a court located in Rock County, Wisconsin having jurisdiction. Further, in any such dispute, under no circumstances shall You be permitted to obtain awards for, and You hereby waive all rights to, punitive, incidental, or consequential damages, including reasonable attorney’s fees, other than Your actual out-of-pocket expenses (i.e. costs associated with entering this Sweepstakes). You further waive all rights to injunctive relief and have damages multiplied or increased. Some jurisdictions do not allow the limitations or exclusion of liability, so the above may not apply to You.
  7. Miscellaneous: If any provision of the Official Rules or the application of any such provision to any person or circumstance shall be declared to be invalid, unenforceable or void by a court of competent jurisdiction, such decision shall not have the effect of invalidating or voiding the remainder of the Official Rules, it being the intent and agreement of the parties that the Official Rules shall be deemed amended by modifying such provision to the extent necessary to render it valid, legal and enforceable while preserving its intent or, if such modification is not possible, by substituting therefore another provision that is valid, legal and enforceable so as to give effect to Sponsor’s intent. Sponsor’s failure to enforce any term of these Official Rules will not constitute a waiver of that provision. Entrants agree to waive any rights to claim ambiguity of these Official Rules. In the event there is a discrepancy or inconsistency between disclosures or other statements contained in any Sweepstakes-related materials, privacy policy or terms of use, and/or the terms and conditions of the Official Rules, the Official Rules shall prevail, and the discrepancy will be resolved in Sponsor’s sole and absolute discretion.
  8. Sponsor/Social Platform Disclaimer: The Sweepstakes is sponsored by PlayMonster LLC, 1400 E. Inman Parkway, Beloit, WI 53511 and is in no way sponsored, endorsed, administered by, or associated with Facebook or Instagram. You understand that You are providing your information to the Sponsor (with use subject to the privacy policy found at: https://www.playmonster.com/privacy-policy/) and not to Facebook or Instagram. By participating via one (1) or more of the Social Platforms, You are also subject to that Social Platform’s data policy and terms of use which may be found on each Social Platform’s homepage.

 

© PlayMonster LLC. All Rights Reserved.

 

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PLAYMONSTER INVITES KIDS TO BUILD TO BATTLE IN AN EPIC NEW MISSION WITH THE LAUNCH OF SNAP SHIPS

Snapships Brandpage 06 E1594043424484

The Innovative Line is the First of its Kind to Incorporate a Building System with Action Play, and is Supported by an Epic Storyline, Multi-Million Dollar Marketing Campaign and Complementary AR App

BELOIT, Wis. (July 6, 2020) — Welcome to the future, where the world is under constant attack from a brutal alien threat. Are YOU ready to BUILD TO BATTLE?!  The fate of the universe lies in your hands!

PlayMonster, the Big on Fun company, is pleased to announce the highly anticipated launch of its new line of building toys, Snap Ships™—a collectible, durable and versatile modular building system that stands up to action play. Snap Ships invite kids to build, battle and display an exciting array of cool spacecrafts, merging two of the biggest play patterns for boys—action-play and construction.

Designed for kids ages 8 and up, the exciting new Snap Ships fleet launches with eleven ships at a suggested retail price of $9.99–$39.99, each coming with a mysterious UJU tech piece that holds special value hidden inside the box. Snap Ships come with multiple build options and are available today in early release on Amazon and will hit shelves at Target and other retailers later this month.

More than just a toy line, Snap Ships creates a 360-degree play experience inviting kids into the Snap Ships universe through an immersive animated series from acclaimed content studio Wind Sun Sky Entertainment, and a free interactive AR app from highly successful video game developers.

“Snap Ships is so much more than a great toy line; it is a content-driven franchise that allows kids to not only build, but also play, battle, rebuild, customize, watch content, engage with the app and then do it all over again,” said Tim Kilpin, PlayMonster’s newly appointed President. “We set out to change the building play experience, and it is the biggest launch in Play Monster’s history.”

To tell the epic story of the Snap Ships universe, PlayMonster needed a partner as powerful as the best in its fleet, and has joined forces with award-winning content studio Wind Sun Sky to produce a fast-paced and edgy animated series. Season one of the series, Snap Ships Dawn of Battle will launch this August on YouTube, with new episodes releasing each week.

Wind Sun Sky, led by Catherine Winder, whose credits include Star Wars: The Clone Wars, TheAngry Birds Movie, and Super Dinosaur, has brought the Snap Ship’s universe dynamically to life in CGI animation with non-stop action.

“We knew right away that we wanted to be a part of Snap Ships because of its all-around potential,” said Winder, “We’re excited to partner with PlayMonster, one of the fastest growing toy companies in the industry, to bring the Snap Ships story to life through creative content.”

The vast storyline introduces viewers to The Forge, an elite team assembled to pilot a fleet of versatile and specialized Snap Ships defense attack craft, and The Komplex, an alien species determined to annihilate all life, that has invaded with no warning. Along the way, The Forge discovers mysterious UJU tech, left behind by an ancient civilization, that can be added to their Snap Ships to give them unheard-of abilities.

Rounding out the Snap Ships launch is the release of the free interactive Snap Ships app, designed to complement the toy line and animated series, allowing users to explore the vibrant world of Snap Ships. Highly detailed digital versions of the constructible toys come to life in the app and can be summoned into your room via Augmented Reality. Kids are invited to “Build to Battle” with digital building instructions for the core Snap Ships kits, as well as a huge assortment of custom ships unique to the app. Track your collection, prep ships for flight in AR, and test fire your ship’s weapons as you battle against the ever advancing Komplex.

Developed by Scott Pease and Jeff Swenty, AAA video game veterans (Tony Hawk, Guitar Hero, Call of Duty) and the inventors of Snap Ships, the app, rated E for everyone, is available now for free for iOS on the Apple App Store and for Android via the Google Play Store.

“To us, Snap Ships are more than toys—we imagine them as real, working spaceships,” said Pease. “The Snap Ships app brings that fantasy to life: summon life sized ships in Augmented Reality, walk around them, test their weapons, and fly them into Battle. You also get access to an endless supply of unique ships with detailed, 3D building instructions, so you can build them all with your real-life toy kits!”

The Snap Ships Fleet includes:

  • Snap Ships™ Lance SV-51 Scout – SRP: $9.99
  • Snap Ships™ Locust K.L.A.W. Stealth Craft – SRP: $9.99
  • Snap Ships™ Sawfly K.L.A.W. Minelayer – SRP: $9.99
  • Snap Ships™ Scythe AV-19 Tank – SRP: $9.99
  • Snap Ships™ Sabre X-23 Interceptor – SRP: $14.99
  • Snap Ships™ Scarab K.L.A.W. Interceptor – SRP: $14.99
  • Snap Ships™ Scorpion K.L.A.W. Troop Dropper – SRP: $19.99
  • Snap Ships™ Battle Set: Wasp K.L.A.W. Heavy Fighter and Falx SC-41 Escort – SRP: $29.99
  • Snap Ships™ Gladius AC-75 Drop Ship – SRP: $39.99
  • Snap Ships™ Trident ST-33 Gunship (Target Exclusive) – SRP: $19.99

Following the recent announcement of former Mattel President and Chief Commercial Officer Tim Kilpin’s appointment as President at Play Monster, the launch of Snap Ships marks the company’s move into more content-driven franchise development and continued innovation in play.

For more information about Snap Ships, please visit www.snapships.com.

About PlayMonster LLC

PlayMonster, a leading international toy and game company, believes in the power of play to make a positive difference in people’s lives, and strives to keep play alive for all ages by delivering great play value through designing, manufacturing and marketing innovative and fun toys, games and activities. PlayMonster’s diversified portfolio includes popular brands and products such as “TOTY Game of the Year” Yeti in My Spaghetti®, plus The Game of THINGS…®, 5 Second Rule®, Relative Insanity®, Farkle, SET®, Five Crowns®, Spirograph, Colorforms, My Fairy Garden®, Face Paintoos™, Fashion Plates®, Y’Art®, Latchkits®, and Snap Ships™.

About Wind Sun Sky

Wind Sun Sky Entertainment is a Canadian multimedia entertainment company led by former LucasFilm executive, Catherine Winder (Invincible, The Angry Birds Movie 1 & 2, Star Wars: The Clone Wars, Robert Kirkman’s Secret History of Comics). Based in Vancouver Canada, Wind Sun Sky Entertainment (WSS) builds franchises with a focus on creator-driven content for the global marketplace producing in all mediums including interactive, film, television (live action and animation) and games. Under the WSS umbrella is Skybound North, who use expertise in building global brands to expand IP from Skybound’s vast library as well as new IP into the right forms of content, merchandise and beyond. WSS is currently in production on an animated TV adaptation of Invincible for Amazon, and in development on the successful Canadian mobile game My Singing Monsters, which is being adapted into television, interactive, merchandise and more.

About Snap Ships LLC

Scott Pease and Jeff Swenty are the inventors and founders of Snap Ships LLC. They are also AAA video game veterans, having guided some of the biggest video game franchises in history: Scott led the development of the original Tony Hawk’s Pro Skater franchise first as a producer, and later as a Studio Head of Neversoft, an Activision studio. Jeff joined Neversoft in 2005 and helped Scott and the team ship the action game Gun, seven Guitar Hero games, and one entry into the Call of Duty franchise. In all, Neversoft worked on three distinct billion dollar franchises and shipped over 100 million video game units worldwide. Snap Ships LLC is dedicated to developing original, creative, and long-lasting toy and game IP that can expand across all mediums. The Snap Ships app can be found at app.snapships.com.

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For More Information, Please Contact:                                        

Lisa Wuennemann                              Jonathan Siemens
PlayMonster LLC                                Director, Marketing and Communications – ChizComm
(800) 524-4263 x1275                        (416) 551-0822 x330
lisaw@playmonster.com                    jsiemens@chizcomm.com

 

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Snap Ships® – Scott Pease & Jeff Swenty

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In a world where every building toy is blocky, two men came together to create something new and exciting! Scott Pease and Jeff Swenty are…the inventors of Snap Ships!

The pair met at game studio Neversoft Entertainment in 2005 and became fast friends. After spending years working on popular video game franchises like Guitar Hero and the Tony Hawk series, Scott and Jeff were ready to embark on a new journey: becoming toy inventors. Thankfully, their past experiences became a great tool for exploring the vast world of toy creation. Many of their video games featured customizable characters; Jeff and Scott recognized the allure of these customization systems and decided to combine the idea with something they both loved—spaceships.

As avid fans of science fiction novels, the duo drew design inspiration from classic book covers. “The cover art of sci-fi books from the 60s and 70s always featured a cool, unique ship,” Jeff said. “The ships looked like they were ready to go on an adventure that no one else had even dreamed of.” Some of Jeff’s key influences were the novels Ringworld and Rendezvous with Rama.

However, they also wanted Snap Ships to feel realistic. Scott said, “We try to approach Snap Ships as if they are real-working spaceships driven by a technology that could exist in the future.” The desire for realism was inspired by classic action figures. “The G.I. Joe character stats and comics written by Larry Hama were rich in realistic detail, and really fired up the imagination.”

To make Snap Ships as versatile as possible, a special interlocking-cube system was invented. The main objective was to create a connection that was flexible in creativity, so that every piece fit together without unrealistic blocky shapes, while also being strong enough to endure even the longest space expeditions. Unlike some fragile building toys, Snap Ships are meant to be played with…hard! So, a great connection between pieces was high priority.

Jeff and Scott went through several prototypes while engineering the cubes. After creating a simple prototype with only three parts, the pair worked tirelessly to perfect the unique cube-locking system. Once the pieces could strongly lock together, Jeff and Scott got creative. They designed futuristic engines, wings, blasters and more until the arsenal grew to over 100 unique ship parts.

Creating over 100 different parts was obviously a huge endeavor. Thankfully, Jeff had prior experience in model building. “I bought a 3D printer in 2012 and started learning how to 3D model so I could create a replica of a World War I tank. My largest scratch-built tank weighs about 15 pounds and consists of eighteen-hundred 3D-printed parts.” It was the knowledge gained from this hobby that launched the Snap Ships mission. “When we started to create modular spaceship pieces from scratch, I felt pretty comfortable. I knew we could design and print 3D pieces.”

All those different pieces mean there’s thousands of different combinations for spaceship building; you can build an awesome ship that means something to you! “One of the goals of the physical toy was to create a buildable ship system that was so detailed you would want to display your creation,” Jeff said. “Working in the videogame industry, you spend a lot of time with people who really decorate their workspace to personalize it. I would like to think that the toy detail is so awesome that anyone would be proud to put it on their desk!”

And, if all that wasn’t cool enough, there’s even an augmented reality app! “The app was designed from the ground up to complement the toys,” Scott said. “You can walk around your ship, get up close, and check out all the systems and components. We were able to add all kinds of extra detail on the digital side: working weapons, humming engines, blinking lights, and sounds. Details that are all there in the toys, you just might not be aware of them.”

But, that’s not all the app does. With the app you can also keep a record of your collection, find never-before-seen building guides, and have easy access to hundreds of building instructions. The inspiration for this part of the app came from Scott’s childhood. “When I was a kid, I used to have a big bin of trashed building instructions that were ripped up from overuse and hard to sort through; the app solves all of that. On your device, you have instant access to every build we’ve ever made, and you can follow along in our 3D instructions, spin the camera. It’s an endless supply of new ideas and activities.”

After starting with a small three-piece prototype, Scott and Jeff have expanded their idea into an awesome building-adventure that includes an augmented-reality app and even a YouTube series! New ship builds are being added to the app every day, and each new YouTube episode dives deeper and deeper into the story. Jeff and Scott’s spaceships have really exploded into an exciting galaxy of their own!

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PlayMonster Names Tim Kilpin President

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Strategic brand-building and franchise development among the many strengths industry veteran Kilpin brings to PlayMonster’s leadership team

 

Beloit, WI (June 22, 2020)PlayMonster LLC is pleased to announce the appointment of Tim Kilpin as President of PlayMonster, effective immediately.

Kilpin, a leader and executive in the toy and children’s entertainment industry for over 35 years, has set brand strategies and creative direction for many of the world’s most iconic and successful children’s brands, including Monster High, Hot Wheels, Disney Princess, Winnie the Pooh, Barbie, and Mickey Mouse, having served in senior roles at Mattel, Disney and Activision Blizzard.

Reporting to CEO Bob Wann and based in the company’s corporate headquarters in Beloit, WI, Kilpin will focus on expanding and accelerating PlayMonster’s business with an emphasis on sales, marketing, design, and business development.  Wann, in addition to continuing strategic and operational oversight, will increase focus on international growth and acquisition.

“Tim is one of the most experienced, highly accomplished and respected executives in the whole of the industry,” says Wann. “His tremendous stature and knowledge in the industry, along with his complementary skill sets make Tim the perfect fit, at the perfect time, to further PlayMonster’s growth and evolution towards becoming one of the industry’s top toy companies.”

“The PlayMonster team is an outstanding, experienced, talented group of people with a strong vision, who love what they do and love working together,” says Kilpin. “I really fundamentally believe that finding ways to build brands that offer quality play experiences for families and kids today is more important than ever and I am excited to be part of that.”

Prior to joining PlayMonster, Kilpin most recently served as President and CEO of Activision Blizzard’s Consumer Products business, overseeing the category strategy and creative development of multiple product ranges in support of key franchises.  Before that, as President and Chief Commercial Officer for Mattel, Inc., Kilpin directed all aspects of the company’s global $5.5 billion Sales and Marketing operations, overseeing a staff of 1,500, working closely with both key internal stakeholders in Operations and Supply Chain Management, as well as with critical external partners in Retail, Studio Entertainment, and Consumer Products. In addition to other senior roles at both Mattel and Disney, Kilpin has also served on the Boards of Build-A-Bear Workshop, the Make-A-Wish International Foundation, and the Children Affected by AIDS Foundation; he is also currently a Board and Executive Committee member of the Toy Association.

Having built its success in a deeply rooted commitment to the power of play, PlayMonster has demonstrated a unique ability to interpret and innovate classic play patterns, keeping them fresh for new audiences, and will be aggressively continuing to build its portfolio of brands and content-driven IP across categories, both organically and through acquisition.

Kilpin’s appointment also signals a continuing emphasis on recruitment of key talent aimed at supporting this growth, bringing added resources and experience to the PlayMonster team in key functions.

“Following the successes of our acquisition of Interplay in 2017 and our most recent acquisition of Kahootz this past year, our future growth will continue to focus on adding internal resources and external partnerships that bring even more industry-best practices and experience to everything we do across PlayMonster worldwide,” says Wann.  “It’s a very exciting time.”

 

About PlayMonster

PlayMonster, a leading international toy and game company, believes in the power of play to make a positive difference in people’s lives, and strives to keep play alive for all ages by delivering great play value through designing, manufacturing and marketing innovative and fun toys, games and activities. PlayMonster’s diversified portfolio includes popular brands and products such as “TOTY Game of the Year” Yeti in My Spaghetti®, plus The Game of THINGS…®, 5 Second Rule®, Relative Insanity®, Farkle, SET®, Five Crowns®,  Spirograpgh , Colorforms, My Fairy Garden®, Face Paintoos™, Fashion Plates®,Y’Art®, Latchkits®, and Snap Ships™.

# # #

 

For More Information, Please Contact:                                        

Lisa Wuennemann                              Jonathan Siemens
PlayMonster LLC                                Director, Marketing and Communications – ChizComm
(800) 524-4263 x1275                        (416) 551-0822 x330
lisaw@playmonster.com                    jsiemens@chizcomm.com

 

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Colorforms®

Originalcolorforms Logo

Despite being an iconic toy, the story of Colorforms actually began in a bathroom!

When art students Harry and Patricia Kislevitz decided to redecorate their home they were faced with a problem… the price of paint was too high. They quickly began searching for a colorful solution to their bland walls. In 1951 they found their answer: a roll of thin-flexible vinyl. The colorful vinyl proved to be an attractive fix for the undecorated walls, but Harry and Patricia realized there was even more artistic opportunity hidden in the vinyl; they began cutting the vinyl into various shapes to create beautiful art pieces on the walls of their bathroom. Harry enjoyed creating abstract modern-art pieces, while Patricia focused on more realistic designs like boats sailing on a beautiful blue ocean.

However, the Kislevitzes assumed no one else would find any interest in sticking the vinyl pieces together. They were content with simply entertaining themselves. But they did recognize how much fun could be had with the vinyl, so they encouraged house guests to join the fun. Hoping guests would add to their creations, the Kislevitz placed some extra vinyl and a pair of scissors in the bathroom. When their friends became entranced with the myriad of colorful shapes and artistic possibilities, Harry and Patricia knew they were onto something. With some more design and development, Colorforms was born!

The first Colorforms set was hand-cut by the Kislevitz themselves. A thimble, a bottle, and a medicine container top were just some of the shapes used to make that very first set. It was designed by Patricia, and is now part of the permanent collection at the prestigious Museum of Modern Art. Fans can still purchase the Original Classic Colorforms Set, a reproduction of the set that started it all!

Although Colorforms originally targeted artists and adults, the product surprisingly became popular with children. Then Colorforms exploded in popularity and orders were rushing in.  Operation began to quickly outgrow the Kislevitzes’ tiny apartment, prompting an exciting move to a factory in New Jersey. With bigger space and more production Colorforms were able to grow into a national phenomenon.

Soon after, a new type of Colorforms set would be introduced. In 1957, the spinach-eating Popeye became one of the first ever licensed characters to be featured in a toy. Today kids can play with their favorite modern characters like SpongeBob SquarePants, Barbie and PAW Patrol, as well as classics like the Teenage Mutant Ninja Turtles and Snoopy.

Even after nearly 70 years, Colorforms continues to be extremely influential in the toy industry. In 2020, the late Harry Kislevitz was inducted into the Toy Industry Hall of Fame because of the innovative practices he employed with Colorforms. Some of these include the use of licensed characters in marketing and combing learning with play to make a fun educational product; two major themes in the current toy industry.

With over 1 billion sets sold, Colorforms have allowed generations of artists, children, and adults to stretch their creative muscles and easily create beautiful works of vinyl art. But it wouldn’t have happened if Harry and Patricia Kislevitz hadn’t decided to redecorate their bathroom walls.

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Break In

Creators 01

At a table in a New York Indian-restaurant, three people schemed their masterplan…the plan to—Break In!

Toy engineer David Yakos, and husband and wife game-designers Nick Cravotta and Rebecca Bleau first met at the New York Toy Fair and became fast friends. Their relationship blossomed as they reminisced about their various adventures in the toy industry. The trio quickly realized they could combine their minds to create a new type of board game. However, they still didn’t know exactly what that game would be.

Around that time, another form of entertainment was booming in popularity: escape rooms. After playing through some escape rooms, David fell in love with the concept and realized he wanted to find a way to bring the escape experience into living rooms. But he ran into a problem, how could someone escape from a tiny box?  Then, inspiration struck! Since you can’t fit inside the box to escape, it’s better to Break In!

David constructed a 3-dimensional layered-escape concept box and shared it with his partner inventors. Nick and Rebecca loved the idea and began crafting a background story to go along with it.

Nick and Rebecca grabbed from their extensive creative backgrounds to craft compelling narratives to go along with the breakout escape box concept. As a child, Rebecca was inspired by the Choose Your Own Adventure book series, so she wanted to incorporate multiple scenarios and endings into the Break In games. Rather than a single finale like most board games, they wanted players to find a variety of outcomes.

David is a huge fan of adventure movies like Indiana Jones and Tomb Raider. Working with Nick, they decided to incorporate the feelings of mystery and excitement that those movies offer. Because Break In would be an extremely interactive medium, Nick drew from his past experiences writing murder-mystery dinner experiences. His plan was to combine the feeling of adventure movies with the exciting twists and turns of a mystery dinner.

When the core ideas were fleshed out, the trio had to choose a setting for their game. Since they were all well-traveled, they looked at some of their favorite places. Their goal was to recreate some of the most fascinating places on Earth right in a player’s living room! After some discussion, it was decided that their first Break In game would be set in the famous Alcatraz prison and follow the story and setting of the only successful escape attempt, set in 1962.

With a rousing narrative, great gameplay, and an adventurous location, the inventors needed an artist to tie all these aspects together. They called on DC Comics artist Steve Downer to create the art. Steve had experience working on titles like Superman and Wonder Woman, and his unique style was a welcome addition to the team.

With all the necessary components in place, the Break In concept was ready! David, Nick and Rebecca had made their idea an exciting reality! Now people can Break In to some iconic places right in their living rooms!

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PLAYMONSTER HONORED WITH AN INDUSTRY-LEADING SIX FINALISTS FOR ASTRA BEST TOYS FOR KIDS

BELOIT, Wis. (April 28, 2020) — PlayMonster is proud to announce that it has six finalists for the American Specialty Toy Retailing Association (ASTRA) 2020 Best Toys for Kids list. Out of hundreds of nominations, the following products have been named as finalists in six of the 14 categories: Spirograph® Scratch and Shimmer for Arts & Crafts, Mirari® SkillDillies for Early Play, Drone Home™ for Games 7 and under, TAG™ for Games Teens and Adults, Face Paintoos™ for Pretend Play, and Snap Ships™ for Pretend Play Vehicles.

PlayMonster is known for being “Big on Fun” — and its 2020 lineup reaffirms its dedication to bringing new, exciting and innovative products to independent toy and specialty retailers. ASTRA is the only program of its kind and its goal is to heighten consumer awareness of the value of open-ended play and the role these independent retailers have. PlayMonster is a proud member of ASTRA and recognizes the shared value of the “Power of Play” and the importance of supporting small businesses and the communities they serve.

“PlayMonster is committed to innovation, and we think these finalists reflect that. It’s an indication of the hard work and determination of our entire team to be recognized by independent toy and specialty retailers,” said Scott Flynn, VP Sales & Marketing of PlayMonster LLC. “We know the positive impact ASTRA and its retail members have on their communities, which is why we continue to create innovative toys and games for them.”

Independent specialty toy retailers have begun voting to select the winning products, and the deadline for ASTRA member retailers to vote is May 10, 2020. Winners of the 2020 Best Toys for Kids list will be announced in early July 2020.

About PlayMonster LLC

PlayMonster, a leading international toy and game company, believes in the power of play to make a positive difference in people’s lives, and strives to keep play alive for all ages by delivering great play value through designing, manufacturing and marketing innovative and fun toys, games and activities. PlayMonster’s diversified portfolio includes popular brands and products such as “TOTY Game of the Year” Yeti in My Spaghetti®, plus The Game of THINGS…®, 5 Second Rule®, Relative Insanity®, Face Paintoos™, Mirari®, Farkle, SET®, Five Crowns®, OK to Wake!®, My Fairy Garden®, Fashion Plates®, Marbleocity®, Y’Art®, Latchkits®, Kid O® and Snap Ships™.

# # #

 

For More Information, Please Contact:                                        

Lisa Wuennemann                              Jonathan Siemens
PlayMonster LLC                                Director, Marketing and Communications – ChizComm
(800) 524-4263 x1275                        (416) 551-0822 x330
lisaw@playmonster.com                    jsiemens@chizcomm.com

 

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PLAYMONSTER SHOWS IT’S BIG ON GIVING BACK BY DONATING MEDICAL MASKS TO LOCAL HEALTH CARE FACILITIES

BELOIT, Wis. (April 23, 2020) — Beloit-based toy and games company, PlayMonster known for being “BIG ON FUN” shows it’s also big on giving back by donating 4,500 medical masks to local Beloit Health Systems.

PlayMonster is very appreciative of its success and knows that success would not be possible without the support of its hometown, Beloit, WI, and surrounding communities. To show its appreciation, PlayMonster has donated 4,500 medical masks to the local Beloit Health Systems to help their frontline workers stay safe during the COVID-19 crisis.

“Giving back to our local community is something we pride ourselves on, and we are incredibly grateful and appreciative of all the frontline workers,” said Bob Wann, Chief PlayMonster at PlayMonster.

The masks will be donated to local health care facilities including the Beloit Hospital, Beloit Clinic, Beloit Health System UW Cancer Center, NorthPointe Health and Wellness, as well as other facilities belonging to the Beloit Health System.

Since its founding in 1985, PlayMonster has grown from a small game manufacturer to a global toy industry leader, creating learning toys, STEM products and educational games and activities for children and families that promote the power of play at home and around the world.

About PlayMonster LLC

Beloit, WI-based PlayMonster is a toy and game company that believes in the power of play to make a positive difference in people’s lives. Delivering great play value by designing, manufacturing and marketing innovative, fun products such as “TOTY Game of the Year” Yeti in My Spaghetti® and “TOTY Doll of the Year” Wonder Crew®, along with other award-winning toys and games like The Game of THINGS…®, 5 Second Rule®, Relative Insanity®, Mirari®, Farkle, SET® games, OK to Wake!®, My Fairy Garden®, Automoblox®, Marbleocity®, Kid O® and Super Spinner® is how PlayMonster helps keep play alive for all ages.

# # #

 

For More Information, Please Contact:                                        

Lisa Wuennemann                              Jonathan Siemens
PlayMonster LLC                                Director, Marketing and Communications – ChizComm
(800) 524-4263 x1275                        (416) 551-0822 x330
lisaw@playmonster.com                    jsiemens@chizcomm.com